SO, YOU WANNA HARE?!?
Having
hashed with MVH3 long enough to have gotten into the double digits (you know,
more than 10 runs), you have undoubtedly dashed home and frantically turned to
this section for instruction on how you, too, can join that elite group of
hashers known as MVH3 Hares. Well, weÕre glad you asked, because weÕre from
Mismanagement and weÕre here to help. If you follow most of the guidance
contained here, you should be able to hare a successful run. Of course, if it
doesnÕt turn out that way, the authors of this guidance will disavow ever
having provided you the slightest encouragement.
Not to
put any undue pressure on you up front, but you should understand that hashers
judge each other by their ability to lay good trail (thatÕs with an ÒrÓ)
probably more than any other characteristic. There is general, abiding respect
for hashers who make the effort to hare regularly; about the only thing you can
do worse than lay a shitty trail is to not even make the effort. Take it from
us, haring is fun and itÕs at the heart of what hashing is all about. However,
donÕt be misled—itÕs not as easy as it looks and involves a good bit of
work. But since most hashers only set about two trails a year, itÕs worth
putting some time and effort into it.
For
starters, simply find someone you think it would be fun to hare with and
discuss setting a trail together. Failing this, approach the Hare Raiser and
him/her to help you find someone to co-hare with. For your first trail, you must work with an experienced hare (trust us
on this, ok?).
Haring a
good trail is simple. Just make sure you have covered your bases in each of
these areas: Trail, Food & Beer, Safety, and, most importantly, Fun.
TRAIL
Find a
co-hare. Before you even search for a
trail, find another hasher or two to help you hare. If you are a first-time
hare, it is imperative that you find an experienced hare to co-hare with. They
can advise you on trail layout, food selection, and hash logistics. Don't be
afraid to ask someone to hare with you who you don't know well. You can make
friends quickly through haring together. A total of four hares is probably the
most that you want—the potential for screw ups increases exponentially
with the number of hares—ask anyone who ran the 2001 5-hare Doubting
Thomas trail!
Select a
trail. Often, it is easiest to find
an ending site (the On In) first, then the parking for the start, and connect
the two. The On In should be a relatively secluded place where the hash can eat
and drink unmolested by property owners, police, and other non-hashers. If you
don't know it already, it is unlawful to drink alcoholic beverages in Virginia
parks and on public school property. Keep in mind that expected weather is
rarely what you find on your hare day. Be prepared for the worst, and always
have a backup plan. Especially during cold/rainy seasons, indoor On Ins are
particularly prized. At any time of season, shelter is appreciated! Remember
that non-refundable party room fees (such as are common at apartments and
condos) eat into your budget (see below). If you have something REALLY special
in mind that might force you over your budget, you must contact one of our
Joint Masters several weeks ahead of time for approval.
It is
preferred that the start be within walking distance of the On In, so that
people can walk back to their vehicles (referred to as an A-to-A prime run). If
this is not possible, plan on providing transportation back to the start (known
as an A-to-B run). It is assumed that all trails are dog- and
stroller-friendly, unless the hares announce otherwise in their directions.
The
trail itself should be devious and challenging, but not life-threatening and absolutely
not on private property unless permission has been obtained. Try to find
interesting things to run on/through/in like sewers, forests, hills, swamps,
creeks, ravines, business parks, protests on the Mall, etc. Avoid stretches of
flat blacktop and railroad tracks.
The
trail should take 40-50 minutes when you run it straight through (without
running the BTs), or about 4-6 miles in length. The length of the trail is
often dependent upon the weather. If it
is sleeting or frost-bite bitter cold outside or the heat index is expected to
go off the charts, the length should be shorter than on breezy spring or
fall-like days. During the winter, if you must run the pack through water,
donÕt do it at the beginning of the trail; near the end is preferable as long
as you have a heated On In.
Walkers. MVH3 is blessed with the presence of a
substantial walking crowd most every week. So whatever you do, donÕt piss them
off. The walkersÕ trail should be about 2/3 of the distance of the runnersÕ
trail. The best walkersÕ trails are those which merely short cut various parts
of the runnersÕ trail. For the walkers, there are several options: you can mark
the walkersÕ short cuts on the runnersÕ trail; or, if you are afraid that the
pack will short cut the runnersÕ trail, you can give the walkers a map of the
trail with their short cuts noted or specific instructions on what to do where;
or you can set a separate walkersÕ trail.
D-erections. Two weeks prior to the hash date, you need to
provide the start location and simple, clear directions—so that even
people with half-a-brain can follow them—to the Hare Raiser so that they
can be included in the hash trash, on PUDJAM and on the web page. A tip: unless
you are extremely sure about the accuracy of the directions you provide, go out
and drive them to make sure that you have the exit numbers, names of streets,
route numbers, right/left turns, etc. noted correctly, and that you arenÕt
providing directions the wrong way down one-way streets or through blocked
streets due to construction zones. Your hash wonÕt be any fun if no one can
finish it because they couldnÕt find the start!
Marking
the trail. It
will be helpful to know the MVH3 trail markings before you try and set a trail—this is not a good time to learn
on the job. On the day of the run, have enough flour & chalk to handle your
trail markings—figure about 5 pounds per mile, more if much of the trail
is through a lot of shiggy. Do not mark your trail with white flour. Use
tempera paint or kool-aid. The common man, nor the authorities take white flour
lightly. Chalk it up to terrorism or whatever you will but please follow this
simple task.
Mark the
trail deviously, but don't make it Mission Impossible. Nothing angers a pack
more than encountering an unsolvable check. So plan your checks well. True
trail should pick up somewhere within about 150 feet of a check. After four
marks, the pack should have a reasonable expectation that they are on true
trail—this is the time to clue them in with either a hareÕs arrow or a
big fat BT. Vary the location of your marks: alternating sides of the street,
on trees, on fence posts, etc. Do not put hareÕs arrows or checks on BTs. Marks
should be about every 100 feet—closer in tall grass or nasty shiggy. DonÕt
change direction unless you use a hareÕs arrow or a check, or, at a minimum,
three quick successive marks of flour. If itÕs pouring rain when you set trail,
make sure you put down tons of marks in areas where they are less likely to get
washed away—like the trunks of trees. Also, FYI, flour endures rain OK,
chalk evaporates in seconds. If snow is a possibility, mix some tempera paint,
not carpenter's chalk (toxic ) in with the flour; this will help it show up
against the snow. Always carry chalk as a backup.
The Run. MVH3 is a ÒLive Hare HashÓ (sure we are), which
means that the hares set the trail just before the pack takes off. When you are
released at the start, run quickly but don't panic: you have a generous head
start on the pack, even if you're the slowest hasher in MVH3. If you're afraid
of being caught, plan beforehand with your co-hares to split trail-laying
responsibilities so you won't have to run the whole course yourself.
Upon
completion of the trail, leave several copies of the directions to your On In
back at the start (such as on the windshield of the hash check-in vehicle) when
you go to move the bag vehicle. Late comers and the hopelessly lost will really
appreciate it. The hares are then responsible for ensuring that the pack's bags
are safely unloaded at the On In.
FOOD
& BEER
Budget. Your
basic budget is $250 (food, drink, flour, utensils, garbage bags combined).
Otherwise, the hash thanks you for your very generous contribution!
Ensure
there is enough beer and soda to cover the On In. These items belong to the
hash. Don't use the hash's beer for any private function (i.e., any time the
entire MVH3 hash is not present). A general guide for the On In is 8 cases of
beer, and 5-6 cases of soda (sodas should include a variety of diet and
non-diet and maybe even some bottled water). [Note: Total Beverage, the Price
Club/Costco, and BJÕs generally have the best prices on beer.] Ask the
Joint Masters or the Hash Cash if the hash is averaging more or less than these
amounts and plan accordingly.
Receipts. Hares are expected to sign in but do no pay for
the run (first four hares only). Hares will be reimbursed for their
expenses—so keep your receipts. It is considered poor form to be a dumb
shit, lose your receipts, and expect the Hash Cash to reimburse you. At the
very least, it will take longer for you to get your reimbursement. It is best
to have your receipts available and totaled the day of your run. Handing the
Hash Cash a wad of cash register receipts that arenÕt totaled or that contain
your groceries for the week is not really smart since it is unlikely that the
Hash Cash will be carrying a calculator to the hash, and if you think that the
Hash Cash can add correctly, well, you deserve whatever you get. If you are to
be paid by check, you might also want to write down your nerd name—having
to explain to your banker that you really are the very same ÒCum Sucking Road
WhoreÓ listed as payee on the check might be an interesting experience, but it
probably wonÕt improve your bank balance.
Coolers
& Stuff. You
or your co-hare(s) must attend the hash one week prior to your event. This
will allow you to pick up the coolers and inventory the previous week's
leftovers (beer, soda, flour, utensils, garbage bags, and down down cups).
Don't buy any of these items until you know what has been turned over to you!
Since we have at least 5 coolers and a large plastic storage container, unless
you have a pick-up or SUV, you may need more than one car to carry all of this.
Hares
are also responsible for having a bag vehicle to carry all of the dry hash bags
from the start to the On In. If you or one of your hares has a pick-up truck
that will hold all of the bags, thatÕs great. But keep in mind that someone
will have to stay with the vehicle after the pack leaves—we donÕt want a
bunch of hash bags sitting out in the open unguarded for anyone to just help
themselves. If you have an SUV, you may still need a back-up since, on average,
there will be about 60 hash bags in the winter, and perhaps 80 during the
summer.
SAFETY
This
paragraph contains absolutely no bullshit, so listen up. Hares are responsible
for reasonable safety considerations on trail. The most dangerous hashing areas
are major roadways and railroad tracks. If you have to cross a big road, do it
at a light/crosswalk and mark it clearly—avoid blind curves, hills, etc.
Keep off of live railroad tracks unless there is a large enough shoulder on the
side to safely accommodate large groups of hashers in the event a train comes
by. Do not have the pack blindingly running around highways and high speed
tracks trying to solve some stupid check. You also need to carefully check the
trail beforehand to make certain that creeks haven't risen over their banks, no
areas are washed out, etc. and for barbed wire-type hazards in the woods, and
for debris or jagged metal in creekbeds or storm sewers. Splitting some
wankerÕs head open on a piece of angle iron protruding from the roof of a dark
tunnel would put a damper on your hash, to say the least. Just ask Byte
Lightning.
MVH3
goes rain or shine every week. If
you're haring in the winter, provide shelter for the pack at your On In. If
you're haring in the summer, provide at least one water stop for the pack.
The
hares are responsible for ensuring that all starters get in safely. The hares
shall conduct a sweep up following the On In if any starters are unaccounted
for (particularly if the pack has informed them of a grievous error in
trail-laying protocol). It is not Mismanagement's job to defend hares against
angry, cold, wet, late hashers.
FUN
Keep in
mind that haring should be fun! Haring is to hashing what hashing is to real
life. Use your imagination, ingenuity, and sense of humor to create a fun
experience for everyone. By the time you start out laying the trail, you won't
be able to stand the excitement!!! This excitement is commonly referred to as a
Hare High. Roto, a Grand Master of the MVH3, once stated: "A Hare High is
way better than sex. But hey, don't tell my wife that."
Once
everyone has been accounted for and you've fed and watered the pack,
congratulations! You can relax and bask in your successfully completed hare.
QUICK
CHECKLIST FOR HARES
Several
weeks to months prior:
á Pick your co-hares and start
planning your trail. The fun begins.
Two weeks to one week prior:
á Provide start info/directions
to the Hare Raiser
One week prior:
á Pick up coolers and leftovers
from that weekÕs hares
á Inventory whatÕs there and
make a shopping list
During the week prior:
á Go shopping for what you
need—donÕt forget the flour and chalk and ice for the beer & sodas
and keep in mind your budget
á Prepare whatever gourmet
treats you have in mind
á Identify the bag vehicle(s)
and who will be responsible for it
á Have the entire trail thought
out with where the checks and any BTs or check backs will be located
á Make sure all the hares know
the entire course
Day of Run:
á Safety check trail
á Set up water stops
á Take the food/drinks to the On
In
á Drive bag vehicle to the start
á Make sure you're having fun;
if youÕre not, something is wrong!
á Sign in and give receipts for
expenses to Hash Cash
á Give the walkers their
map/directions
á Set the trail (laughing all
the way at how clever you are)
á Leave directions to the On In
on the check-in vehicle at the start
á Drive bag vehicle to On In and
unload bags
á Transport hashers back to
start
á Congratulate yourself and your
co-hares on a great job!
Transport hashers back to
start
á Congratulate yourself and your co-hares on a great job!